Transmedia storytelling - management infrastructure



 Each client account produces and distributes content through an online infrastructure of software accounts. These accounts are divided into three functional groups - management, production and social media distribution.

This work is designed to be done at remote desks. There is no requirement to attend in-person offices. 

Each work desk needs to be equipped with robust internet connectivity and current devices and operating systems. 

Each worker needs to have beginner to intermediate citizen developer temperament. There is constant change in the account infrastructure and continuous learning to maintain skill, knowledge and expertise.

Work desk equipment and worker temperament are key parts of the critical account infrastructure for transmedia storytelling.

Software applications are also part of the critical account infrastructure. These software applications serve several functional purposes:

  1. Business, product and project management

    1. Business management

      1. accounting software

      2. business planning spreadsheets

        1. Strategic cashflow development

          1. Patreon

            1. Subscription

            2. One-time Only

          2. Podcast Platform

            1. Subscription

            2. One-time Only

          3. Youtube

            1. Subscription

            2. One-time Only

      3. business processes

        1. finance

          1. Expense Tracking

          2. Invoicing

          3. Accounts Payable

          4. Accounts Receivable

          5. Income Statement

          6. Balance Sheet

        2. creative

        3. marketing

        4. sales

        5. client service

    2. Product management

      1. Story development

        1. Narrative Arc

          1. Blog Post

          2. Book Chapter

          3. Book

      2. Rich media production

        1. Podcast

        2. Video

        3. Text - blog writing, captions, tagging

        4. Hand-made - drawings, paintings, sketches

        5. Diagrams, models, workflow processes

        6. Graphic elements - screenshots, photographs, etc.

      3. Storytelling

        1. Blog posting

        2. Podcast posting

        3. Youtube posting

        4. Social media posting w/ introductory notes

    3. Project Management

      1. Project Integration

      2. Scope Management

        1. Product Scope

        2. Multi-client Scope

      3. Schedule Management

        1. Product Scheduling

        2. Multi-client Scheduling

      4. Budget Management

        1. Client Budget Management

        2. Storyfarm Budget Management

      5. Quality Assurance

      6. Resource Management

        1. Human Resources

        2. Technological Resources

        3. Online Account Infrastructure

      7. Communication Planning

        1. Broadcast Production Scheduling

        2. Broadcast Dissemination Scheduling

      8. Procurement Management

        1. Human Resources

        2. Technology Resources

        3. Online Infrastructure Resources

      9. Risk Management

        1. Client Risk Management

        2. Storyfarm Risk Management

      10. Stakeholder Management

        1. Client Stakeholder Register

        2. Storyfarm Stakeholder Register

What is revealed at this level of management planning is the potential for a global network of home-based remote work desks operated by part time workers who may not have other options for participating in the economy. These workers could be made up of both caregivers and care recipients. An economy fuelled by those who are unable to find employment through traditional, conventional means.

This concept is scalable and it is designed to promulgate communication for the good of all concerned - to tell stories that improve the health and well being of those who work on telling the stories, but also those who support the storytelling. Not to mention those who read and benefit from the stories.

The storyfarm.canada approach to social and system change through transmedia storytelling.

Comments